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insert = Minimize ON
Delete = WallShoot ON
HOME = Bomberman ON
End = Bomberman OFF
F5 = hack card
F6 = resset card
F9 = Spion
F10 =TitleHack
F11 =UnName << style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; ">F12 =Rank << style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; ">
Numpad 1 = Baret SMG
Numpad 2 = Baret Sniper
Numpad 3 = Baret SG
Numpad 4 = Baret Hand Gund
Numpad 5 = Baret Assault
Numpad 6 = Baret GM
Numpad + = charhack + Helm++
Numpad - = resset Character
Delete = WallShoot ON
HOME = Bomberman ON
End = Bomberman OFF
F5 = hack card
F6 = resset card
F9 = Spion
F10 =TitleHack
F11 =UnName << style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; ">F12 =Rank << style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; ">
Numpad 1 = Baret SMG
Numpad 2 = Baret Sniper
Numpad 3 = Baret SG
Numpad 4 = Baret Hand Gund
Numpad 5 = Baret Assault
Numpad 6 = Baret GM
Numpad + = charhack + Helm++
Numpad - = resset Character
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